|
Novelettes aside, I've officially begun my final project for the game dev course. We're making a racing game for our project cos we thought it was the smartest way to go. My class wanted to avoid having character animation in our final game as we've heard plenty of horror stories on how ugly it can get especially if you do not have enough experience. I think we have a pretty good concept and hopefully the game will turn out well. So a bit more about Roadblock (the game). It's basically a platform racing game, kinda like mario kart with more jumping and less cartoon-like. There's going to be lots of obstables like rocks, logs, ice patches, geysers, etc for the vehicle to use or avoid. We are also implementing power-ups like mines, missiles, boost, etc that the player can purchase and use to their advantage in the game. Borrowing a bit from Mario Kart, we're going to have four cups in the Tournament mode. Each cup will have its own unique environment. We're gonna have tracks set in tropical islands, deserts, a frozen city (kinda like the one in day after tomorrow) and the final cup at a volcano type setting. We're still thinking of whether we should implement final boss type characters at the end of each cup to make things more interesting. So anyway, we started actually making the game on Monday. It's going pretty slowly. I'm currently doing the poster and modelling one of the vehicles- a mini cooper lookalike thing. Hopefully we'll get it done by the end of the nineteen weeks ;) |
| Leave a Comment: |